Supersocial (Acquired by Super League, NASDAQ: SLE)

📍 Remote, United States🗓 Founded 2020👥 9 employees💰 Last funded Aug 2022
Supersocial is a metaverse company. We operate a cutting-edge studio and a next-generation agency, developing, producing and publishing world-class games, experiences and brand worlds on Roblox and other emerging platforms. Acquired by Super League Enterprise (NASDAQ: SLE) Games Studio for the Immersive Internet, starting with Roblox. Raised nearly $8m in venture funding from Initial Capital, Griffin Gaming Partners, Warner Music Group, Marc Benioff’s TIME Ventures, LightShed Ventures, ARK Venture Fund, MCP Investments, Powerhouse Capital, Aream. Our mission is to create and empower digital communities to play, explore, socialize and meaningfully express themselves in the next era of the Internet.
3
Total investors
3
Early stage
0
Mid stage
0
Late stage
2020
Founded
Investor geography2 countries
United States
2
Brazil
1
Investor activity2020–2022 · investors recorded per year
2020220221
Recent (last 2y)Earlier
Frequently asked questions
Who invested in Supersocial (Acquired by Super League, NASDAQ: SLE)?
Supersocial (Acquired by Super League, NASDAQ: SLE) has 3 investors on record on gritt.io, including 3 early-stage backers.
When did Supersocial (Acquired by Super League, NASDAQ: SLE) last raise funding?
The most recent investment in Supersocial (Acquired by Super League, NASDAQ: SLE) recorded on gritt.io was in August 2022.
When was Supersocial (Acquired by Super League, NASDAQ: SLE) founded?
Supersocial (Acquired by Super League, NASDAQ: SLE) was founded in 2020.
What industry is Supersocial (Acquired by Super League, NASDAQ: SLE) in?
Supersocial (Acquired by Super League, NASDAQ: SLE) operates in Computer Games. Find similar Computer Games investors on gritt.io.
Where is Supersocial (Acquired by Super League, NASDAQ: SLE) based?
Supersocial (Acquired by Super League, NASDAQ: SLE) is headquartered in Remote, United States.