Jaakko Harlas

Private Investor | Former Supercell

📍 Helsinki, Southern Finland, Finland🔄 Updated September 2026💼 10 investments📅 9 years investing🗓 Last invested May 2023
VC🌍 Finland
10
Total investments
7
Early stage
3
Mid stage
0
Late stage
9y
Years active

Portfolio

10 investments · sorted by recency
All investments
Early stage
Mid stage
Late stage
Board Member
May 2023
Phantom Gamelabs is developing original and captivating mobile games in lockstep with the players.
early stageComputer Games
Board Member
Aug 2020
A mobile games studio with a mission to make the world more cooperative.
early stageComputer Games
Board Member
Dec 2019
Wild Games is an independent game studio founded in 2019 in Stockholm, Sweden. The founding team is comprised of six developers with over 70 years of combined game development experience. With our backgrounds in AAA game development, we are putting our focus on building new mobile game experiences. Our ambition goes beyond making a game – we want to build a game studio worthy of the 2020s. A studio where decisions are made by the team working on the game and superiors are there for inspiration and advice, not to make decisions for you. If you think this sounds intriguing, reach out to us!
early stageComputer Games
Board Member
Apr 2019
We are a game/entertainment company founded by industry veterans based in Malmö, in the South of Sweden.
Board Member
Oct 2018
We are a Helsinki-based game company where players are the closest thing to a boss. At the moment we focus on scaling Merge Mansion, developing our next hit game candidates, and hiring new team members to help us succeed in both.
Board Member
Jun 2018
We're a games studio that keep to very simple philosophies. We know that all our success can only come from great teams. We hold ourselves to the Ultimate standards in everything we do. We celebrate the creative chaos, in both failures and successes We spend time and resources only on the things that add value to making games.
early stageComputer Games
Board Member
May 2018
Redemption Games, Inc. was started in the Summer of 2015 by Michael Witz and Dan Lin, two friends who have a long history of starting companies and building products that millions of people love. With previous investments from Scopely and Supercell, and two years as a member of the Applovin family, Redemption Games is once again an independent game studio. 
 Read more about our journey here: https://venturebeat.com/games/redemption-games-spins-out-of-applovin-and-raises-7m/ As veterans of the gaming industry and with extensive experience in the business side of the gaming industry, we have cultivated a small studio culture that makes building games fun, and affords an environment to do our best work. The mobile games business has become one of the most competitive industries in the world. There are hundreds of thousands of games in the app store and the ability to rise to the top requires a unique combination of skill and effort, from game design, to marketing to live ops services. There are no silver bullets and no shortcuts. Over the last several years in the trenches of game development, we’ve evolved our own unique approach to building games that we are excited to unleash. First and foremost, our “playbook for making games” starts with bringing together the right people. We are strategically growing our team to help us build the next exceptional mobile game. At Redemption Games, we pride ourselves on a small studio vibe (cool people, no drama, no bs, complete autonomy over where, how and what you do) and are committed to the resources of an established group (salary, stock options, health benefits). If you’d like to join a small, elite and highly skilled group of developers creating outstanding new mobile games, we’d love to meet you!
Board Member
Jan 2018
We are the makers of casual mobile hit Love & Pies, which globally launched in September 2021 and has now found its way into the hands of millions of players around the world. We’re backed by Supercell, one of the biggest and best in the industry. We make games for everyone that are snackable yet nourishing — built to fit into your daily life, but with the emotional depth of your favourite TV show. Our team always comes first at Trailmix, and our culture is built on both high performance and high care — we strive to be the best versions of ourselves, but always within an environment based on inclusivity, respect and safety, no matter who you are or where you come from.
early stageComputer Games
Board Member
Jun 2017
Space Ape is an award winning mobile game studio in central London and founded in 2012. Since then our five games have been played by over 170m people, generated half a billion in revenue but were just getting started. We are around 150 employees, from 30 different nationalities and diverse backgrounds united in a mission to make the worlds next great game. In 2017 we partnered with Supercell (makers of Clash of Clans etc and part of Tencent) by way of majority acquisition. Our music game, Beatstar, reached #1 download in 24 countries and is the top grossing music game globally. With BILLIONS of song plays and millions of people discovering it each month Beatstar is an important new platform for music discovery with top artists releasing their songs in Beatstar on the same day, or in some cases before, they are dropped on streaming platforms. If country music is more your thing check out Country Star, a recent follow up to Beatstar that might be more your thing. Chrome Valley Customs brings an innovative twist to cater to a large underserved segment of the worlds most successful game genre. Within the first two months it became the top grossing car game globally and were just getting started. Space Ape was voted Best Game Developer, and Beatstar Game of the Year in the 2022 Pocket Gamer Mobile Game Awards in BAFTA London (April 2022). Its game lead Charmie Kim won Best Newcomer at the DEVELOP Awards (July 2022), and it was short listed as one of Google Play User Choice Awards (Dec 2021). Space Ape won Mobile Developer of the Year in the Pocket Gamer Awards (2023).
Board Member
Feb 2017
Shipyard Games is a mobile gaming studio founded in 2017. We're backed by Supercell, the best game maker in the world. Our office is located in Finland, in the beautiful city of Helsinki that is home to some of the top talent in gaming.
early stageComputer Games
Experience · 14 entries
All (14)
Investments (10)
Board (10)
2023
Board Member
May 2023
Phantom Gamelabs is developing original and captivating mobile games in lockstep with the players.
early stageComputer Games
2020
Board Member
Aug 2020
A mobile games studio with a mission to make the world more cooperative.
early stageComputer Games
2019
Board Member
Dec 2019
Wild Games is an independent game studio founded in 2019 in Stockholm, Sweden. The founding team is comprised of six developers with over 70 years of combined game development experience. With our backgrounds in AAA game development, we are putting our focus on building new mobile game experiences. Our ambition goes beyond making a game – we want to build a game studio worthy of the 2020s. A studio where decisions are made by the team working on the game and superiors are there for inspiration and advice, not to make decisions for you. If you think this sounds intriguing, reach out to us!
early stageComputer Games
Board Member
Apr 2019
We are a game/entertainment company founded by industry veterans based in Malmö, in the South of Sweden.
2018
Board Member
Oct 2018
We are a Helsinki-based game company where players are the closest thing to a boss. At the moment we focus on scaling Merge Mansion, developing our next hit game candidates, and hiring new team members to help us succeed in both.
Show all 14 entries ↓
Investment activity
2017–2023 · 10 investments
2017220184201922020120231
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