Are Mack Growen

General Partner at London Venture Partners

📍 Berlin Metropolitan Area, Germany🔄 Updated September 2026💼 13 investments📅 11 years investing🗓 Last invested Jan 2025
VC🌍 Germany
13
Total investments
7
Early stage
2
Mid stage
1
Late stage
11y
Years active

Portfolio

12 investments · sorted by recency
All investments
Early stage
Mid stage
Late stage
Board Member
Jan 2025
Angel Investor
Dec 2024
Dead Astronauts is on a mission to reinvent open world game experiences, where technical innovation is at the core of the company, and player creativity is at the core of the games we make.
early stageComputer Games
Board Member
Oct 2023
Founded by J Aaron Farr, M Yichao, and T Carl Kwoh in 2023, Jam & Tea Studios is a seed-funded, remote first game studio focused on building deep, uncompromisingly multiplayer games. Our flagship game is codenamed Project Emily: a session-based, multiplayer PVE RPG set in a brand new IP that takes players on a journey to worlds both new and familiar, where they are free to explore and push the boundaries of what is possible, and where their actions directly change the course of the story. Through leveraging Gen AI at runtime into the core of our game architecture, we’re unlocking new kinds of gameplay and immersion that were previously impossible, especially in a multiplayer setting. We are deeply inspired by our experiences playing collaborative games, and in particular our discovery of unforgettable moments shared with friends and strangers alike. It is those moments that have us wanting to play again and again. Visit us at jamandtea.studio!
early stageComputer Games
Board Member
Feb 2022
pnkfrg studios is connecting the world through play. Our ultimate mission is to reinvent mobile entertainment, combining gaming, social and AI to make it more immersive, engaging, and rewarding, so the world can play more, together. The company was founded in 2020 and is located in Berlin and Helsinki. The founders were instrumental in the growth of the multi-billion dollar franchise, Candy Crush Saga; alongside other successful King titles. Drawing on our teams deep experience in gaming and social platforms, we’re now using AI to make it easier for people to connect and have fun with friends. Our AI-powered games adapt to each play session, making sure everything feels easy, exciting, and more connective. Play is what makes us human. It’s the glue that binds us as fellow humans and as a global family. The world needs more playtime. So let’s put an end to the endless scroll.
Board Member
Sep 2020
Modoyo means the Mojo Dojo; a place where we nurture stellar collaboration and an environment where the best ideas can crystallize and flourish. We are a new studio in Stockholm, Sweden, founded by game industry veterans from EA, Sega, DICE, King, Avalanche, Mojang and more. Our strong intention is to grow an environment where the best ideas, conversations and collaborations make up the most creative and psychologically safe atmosphere in the industry. Located centrally in Södermalm, our team consists of 30 talented game-makers of all levels, and we’re looking to grow our team with humble and positive industry drivers.
early stageComputer Games
Board Member
Apr 2020
We are an ambitious and independent development studio, creating engaging, co-operative games that put players first. We strive to create service based games for enthusiast gamers that deliver genre-defining experiences. Based in Dublin and made up of industry veterans and passionate gamers, we are in the early phases of our first original IP project in the multiplayer space, Evercore Heroes. Vela Games is committed to creating a diverse working environment, grounded in inclusion, and welcomes all applicants regardless of gender, race, color, religion, sexual orientation, national origin, disability, age, or veteran status.
Board Member
Apr 2020
Treehouse is a game studio dedicated to collaborative games that help players share memorable experiences and deepen their friendships. Treehouse was started by industry veterans born from gaming powerhouses, including Riot Games, Bungie, and the original DotA, and successful startups like Sirvo Studios and Industrial Toys. We are combining genres and creating meaningful collaborative play to serve a growing, global audience of players who use games as their favorite way to hang out.
early stageComputer Games
Board Member
Feb 2020
We believe there’s a creator within every one of us, and we’re designing products that allow that creativity to flourish.
Board Observer
May 2018
Were Singularity 6! We’re a game development team based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. With our first project, we’re exploring new styles of game design and tackling difficult technical problems to create a game that’s beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, an experience that becomes a meaningful part of your life. Our vision is to create a compelling virtual universe filled with rich and diverse gameplay experiences and social interactions that will keep you playing for years, evolving along with you and the rest of the community.. We want our players to feel valued as well as a true sense of belonging. We call our company Singularity 6 because we want to build towards a particular future — a world in which the evolution of technology brings us closer together and not further apart.
early stageComputer Games
Board Observer
Apr 2018
Bayes Holding (formerly Dojo Madness) is a non-operative holding company specialized in gaming and esports data, offering market-leading tools and services to business customers.
Board Member
Mar 2018
BetaDwarf is an ambitious venture company where we push the boundaries of co-op games to create lifelong friendships across the world. Joined by the illustrious London Venture Partners, Makers Fund, 1Up Ventures and Everblue Management we’re on a journey to becoming a front-runner in games that also attacks a society epidemic; loneliness. It all started in Copenhagen with a small group squatting in a university classroom for 7 months, getting discovered and moving in together for 3 years. Through a kickstarter, a private bank loan and perseverance we released FORCED, selling 500,000+ copies and since reaching millions of players with Minion Masters. Check out the popular imgur picture story here: https://imgur.com/gallery/QN6zUT3
late stageComputer Games
Board Member
Sep 2015
Klang is an independent game development studio based in Berlin. It was founded by three Icelanders in the spring of 2013. In July 2015, Klang launched its first project, ReRunners: Race for the World, for iOS and Android devices, which was extremely well-received by both the gaming press and the gaming community. Now, Klang is working on its next project, Seed, a simulation MMO utilizing SpatialOS technology.
early stageComputer Games
Experience · 15 entries
All (15)
Investments (13)
Board (12)
2025
Board Member
Jan 2025
2024
Angel Investor
Dec 2024
Dead Astronauts is on a mission to reinvent open world game experiences, where technical innovation is at the core of the company, and player creativity is at the core of the games we make.
early stageComputer Games
2023
Board Member
Oct 2023
Founded by J Aaron Farr, M Yichao, and T Carl Kwoh in 2023, Jam & Tea Studios is a seed-funded, remote first game studio focused on building deep, uncompromisingly multiplayer games. Our flagship game is codenamed Project Emily: a session-based, multiplayer PVE RPG set in a brand new IP that takes players on a journey to worlds both new and familiar, where they are free to explore and push the boundaries of what is possible, and where their actions directly change the course of the story. Through leveraging Gen AI at runtime into the core of our game architecture, we’re unlocking new kinds of gameplay and immersion that were previously impossible, especially in a multiplayer setting. We are deeply inspired by our experiences playing collaborative games, and in particular our discovery of unforgettable moments shared with friends and strangers alike. It is those moments that have us wanting to play again and again. Visit us at jamandtea.studio!
early stageComputer Games
2022
Board Member
Feb 2022
pnkfrg studios is connecting the world through play. Our ultimate mission is to reinvent mobile entertainment, combining gaming, social and AI to make it more immersive, engaging, and rewarding, so the world can play more, together. The company was founded in 2020 and is located in Berlin and Helsinki. The founders were instrumental in the growth of the multi-billion dollar franchise, Candy Crush Saga; alongside other successful King titles. Drawing on our teams deep experience in gaming and social platforms, we’re now using AI to make it easier for people to connect and have fun with friends. Our AI-powered games adapt to each play session, making sure everything feels easy, exciting, and more connective. Play is what makes us human. It’s the glue that binds us as fellow humans and as a global family. The world needs more playtime. So let’s put an end to the endless scroll.
2020
Board Member
Sep 2020
Modoyo means the Mojo Dojo; a place where we nurture stellar collaboration and an environment where the best ideas can crystallize and flourish. We are a new studio in Stockholm, Sweden, founded by game industry veterans from EA, Sega, DICE, King, Avalanche, Mojang and more. Our strong intention is to grow an environment where the best ideas, conversations and collaborations make up the most creative and psychologically safe atmosphere in the industry. Located centrally in Södermalm, our team consists of 30 talented game-makers of all levels, and we’re looking to grow our team with humble and positive industry drivers.
early stageComputer Games
Show all 15 entries ↓
Investment activity
2015–2025 · 13 investments
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